In June, during E3 2018, we reported that Microsoft is working on a cloud computing service for streaming games. Called from xCloud, the construction around the service that promises to bring Xbox 360 and Xbox One games to your mobile phone, was best detailed in the video below.
According to video, Microsoft is dismantling existing Xbox One and creating several datacenters that will natively play Xbox One and Xbox 360 games, and will be able to broadcast the games through mainly smartphones (focus of the promotional video).
How it works? The games are rendered in these datacenters and the result is sent to the internet and transmitted to the screen of your smartphone. The focus will be action-based games, but they are not competitive because latency can ruin the experience.
In the video, we see people playing with Android smartphones and coupled Xbox One controls. The head of Microsoft’s Xbox division, Phil Spencer, also says we can play with any Bluetooth control or even touch-screen commands.
Wow what a cool idea, like no one ever .. ah ha!
The video follows that marketing we already know. Streaming of games to mobile (not being local) is not something relatively new, already common in other countries. Many companies have tried this, the problem is the adherence of users. It will take a lot of paying users to secure servers in Brazil. Otherwise, the service would never get here.
“And it will not be free?”
“Oh, and will it be paid?” You can expect it to. The infrastructure to build such a service is huge and requires a lot of computing power. Even if Microsoft clogs the ad service, I find it very difficult for him to “pay himself”.
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